MATROX PARHELIA 128 MB DRIVER

However, it was all a bit of a moot point because Parhelia’s performance was not adequate to drive most DirectX 9-supporting titles well even without more complex shader code weighing the card down. The Parhelia processor featured Glyph acceleration, where anti-aliasing of text was accelerated by the hardware. The “Surround Gaming” support allowed the card to drive three monitors creating a unique level gaming immersion. Due to their equivalent pricing against faster cards, the Parhelia never got a significant hold in the market. Despite the lackluster performance for its price, Matrox hoped to win over enthusiasts with the Parhelia’s unique and high quality features, such as “Surround Gaming”, glyph acceleration, high resolutions, and 16x fragment anti-aliasing. Unlike previous products, it supports Windows Vista Aero acceleration. In other projects Wikimedia Commons.

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However, it was all a bit of a moot point because Parhelia’s performance was not adequate to drive most DirectX 9-supporting titles parhellia even without more complex shader code weighing the card down.

Despite the lackluster performance for its price, Matrox hoped to win over enthusiasts with the Parhelia’s unique and high quality features, such as “Surround Gaming”, glyph acceleration, high resolutions, and 16x fragment anti-aliasing. The Parhelia remained a niche product, and was Matrox’s last major effort to sell into the consumer market.

Matrox Graphics – Products – Legacy Products – Parhelia Series – Parhelia APVe

While the Parhelia possessed an impressive raw memory bandwidth much of it was wasted on invisible house-keeping tasks because the card lacked the ability to predict overdraw or compress z-buffer data, among other inefficiencies.

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Unlike previous products, it supports Windows Vista Aero acceleration. Views Read Edit View history. In this case it was the ATI Radeonreleased only a few months later. This page was last edited on 1 Augustat The Parhelia series was Matrox ‘s attempt to return to the market after a long hiatus, their first significant effort since the G and G lines had become uncompetitive. As had happened with previous Matrox products, the Parhelia was released just before competing companies released cards that completely outperformed it.

However, only 2 displays can be controlled independently.

Matrox Parhelia APVe

Retrieved from ” https: To further improve analog image quality, 5th order low-pass filters are used. Released init was best known for its ability to drive three monitors “Surround Gaming” and its Coral Reef tech demo. Due to their equivalent pricing against faster cards, the Parhelia never got a significant hold matrkx the market. The Parhelia was the first GPU by Matrox to be equipped with a bit memory bus, giving it an advantage over other cards of the time in parheliz area of memory bandwidth.

The “Surround Gaming” support allowed the card to drive three monitors creating a unique level gaming immersion. It remained a niche product, while nVidia and ATI parrhelia the majority of the discrete graphics chip market. However, ATI’s Radeon was released later that year, with a considerably larger transistor count million vs. However, within a few months after release, the Parhelia was completely overshadowed by ATI ‘s far faster and fully DirectX 9.

PassMark – Matrox Parhelia MB – Price performance comparison

Dual link TMDS is supported via external controller connected to the digital interface. From Wikipedia, the free encyclopedia. Later in Parhelia’s life, when DirectX 9 applications were becoming quite prevalent, Matrox acknowledged that the vertex shaders were not Shader Model 2.

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By using this site, you agree to the Terms of Use and Privacy Policy. This, unfortunately, proved not to be parhellia efficient arrangement in most situations.

Matrox Parhelia 128MB

The “” suffix refers to the bit ring bus. In ParehliaMatrox announced the release of M-Series video cards. Originally, Matrox planned to produce the “Parhelia 2” successor, codenamed “Pitou”. For example, in a flight simulator or sim racingthe middle monitor could show the windshield while mn left and right monitors could display the side views offering peripheral vision.

The card’s fillrate performance was formidable in games that used many texture layers; though equipped with just 4 pixel pipelines, each had 4 texture units.

After the launch of Parhelia, Matrox released Parhelia-LXwhich supports only bit memory and has only 2 pixel pipelines. The frame buffer is in RGBA The Parhelia was only competitive with the older Radeon and GeForce 3which typically cost half as much.

The Parhelia processor featured Glyph acceleration, where anti-aliasing of text was accelerated by the hardware. Presumably there were several bugs within the Parhelia core that could not be worked around in the drivers.