According to scripting reference it is acting like getkey instead. S it works as expected. Anyway, any advice will be greatly appreciated. Hedgehog-Team , Mar 2, If dpad is inactive it starts to work again. Hi, Sorry for the delay, but there is a bug in this topic, that Unity team try to fixe. Improve your Unity skills with a certified instructor in a private, interactive classroom.
|Date Added:||6 November 2011|
|File Size:||11.7 Mb|
|Operating Systems:||Windows NT/2000/XP/2003/2003/7/8/10 MacOS 10/X|
|Price:||Free* [*Free Regsitration Required]|
How do you suggest I progress from here? Hi Hedgehog TeamI got a little issue about EasyTouch Control, I want to use it for multiplayer game, but when 2 or more players entering the game, all of them share the same ETC, it’s possible to have multiple ETC’s for each player?
Easy Touch Controls – Asset Store
Amazon Second Chance Pass it on, trade it in, give it a second life. I have a dpad in the scene and the keyboard is my default for testing.
You have to replace Input. GetAxis “Vertical” ; it works for keyboard.
Right now I am calling it from the OnPinchAction event thing, but this prevents me from ever csmera past that minimum size. D0R1NAug 9, AVANJul 29, How do I add an event for OnPinchEnd? I don’t use unsigned int and scene from the screenshot comes from was made with Unity 5.
Thanks doc Edit – using 5. Watch the overview now. GetTouchToWorldPoint This code works but I would really appreciate if you could look at this small section of code and tell me if there is a better way to do easyyouch. CoCoNuttiMar 11, Hedgehog-TeamFeb 27, I don’t know how you synchronize other players, easyyouch you need to create another prefab without control joystick etc Hi I can’t seem to figure out how to trigger my method from the quick actionI You have just to call it from event part.
Easy Touch 5 : Touchscreen & Virtual Controls – Asset Store
The site doesn’t seem to accept the click when I hit like, no matter how many times I try UnLogickMar eaaytouch, EasyTouch Controlsd uses Unity UI, so there are quick anchor setting with offset in each virtual controls inspector: Oct 4, Posts: Want to provide direct feedback to the Unity team? Image Unavailable Image not available for Colour: Hi, No, you have ETCinput.
So you have to test this result relative to your current gameobject. Anyway, any advice will be greatly appreciated.
If I hold down the key it is still moving. May 30, Posts: GetAxis “Horizontal”Input. This part must must be on client side only Hedgehog-TeamMar 30, Product information Technical Details. You must tell me more about your game, real multi plyer, multi player on the same device Nov 30, Posts: Hi, There are no right or wrong solutions.